Redborn First Hunter
Hunting Function Description
10th of May 2013

TestLeader : Christine Soerensen
Descrieber : Annette Stentsoe
Thrower : Christina Brandt

1 Retrieving :  

    Nice engagement, hesitate a little when running away, but nice job

   

2 Search :  

    hesitate a little when running away, misses the drop place, but finds it   with a little help
   
   3 Game :       Investigates, nice Interests
   
4 Waterwork :       Goes in the water on the first part, but accidently hits the dummie with her front paw and get  spoked by it. dont want to enter the water the  second time.
   
5 Steadiness :        Silent but a little unengaged
   
6 Shooting :        Reacting especially after the second shoot. - but finishes nicely

Daisy is a little diva, and right now still very unsecure when it comes to new situations. Ill guess we have been incouraging her in that role. To bad cause it have turned out to be a problem for her now. That is the reason for her reaction mainly. we will try to break it the next year

1a
Retrieving
engagement
uninvolved lose interest partially engaged engaged avidly following very committed eager extremely committed vocalize / jumps
uninvolved lose interest partially engaged engaged avidly following very committed eager extremely committed vocalize / jumps
1b
Retrieving
forward run
does not start forward run uninterested starts forward run, do not reach Apport slow forward run reaches Apport focused forward run reaches Apport quickly forward run runs past Apport
does not start forward run uninterested starts forward run, do not reach Apport slow forward run reaches Apport focused forward run reaches Apport quickly forward run runs past Apport
1c
Retrieving
pickup
does not collect no interest collects not but interested careful pickup spontaneous pickup spontaneous pickup hard culminated
does not collect no interest collects not but interested careful pickup spontaneous pickup spontaneous pickup hard culminated
1d
Retrieving
grip
do not grab apport loose grip can lose Apport soft easy grip soft unsteady grip. grip switch /scroll very unsteady grip. can damage Apport
do not grab apport loose grip can lose Apport soft easy grip soft unsteady grip. grip switch /scroll very unsteady grip. can damage Apport
1e
Retrieving
the bearing
does not Apport carries a maximum of 3 meters does not carrie towards the handler. switch / release the Apport carries to the driver. release before reaching the handler carries to the handler. carries all the way to the handler
does not Apport carries a maximum of 3 meters does not carrie towards the handler. switch / release the Apport carries to the driver. release before reaching the handler carries to the handler. carries all the way to the handler
1f
Retrieving
return
does not come back. can run away with Apport begin return. not coming back not focused return, take a long time focused return in step or trot focused return in gallop
does not come back. can run away with Apport begin return. not coming back not focused return, take a long time focused return in step or trot focused return in gallop
2a
Search
engagement
uninvolved lose interest partially engaged engaged avidly following very committed eager and impatient extremely committed screaming/ vocalize / jumps
2b
Search
Memory
dog gets help at the falling place Dog gets help 5 metres from falling place Dog gets help 15 meters from the falling place aimlessly wide search apport found randomly Targeted search apport found quickly
2c
Search
pickup
does not collect no interest collects not but interested careful pickup, drops it again spontaneous pickup soft mouth spontaneous pickup hard culminated
2d
Search
grip
do not grab apport loose grip can lose Apport soft easy grip soft unsteady grip. grip switch /scroll very unsteady grip. can damage Apport
2e
Search
the bearing
does not Apport carries a maximum of 3 meters does not carrie towards the handler. switch / release the Apport carries to the driver. release before reaching the handler carries to the handler. carries all the way to the handler
2f
Search
return
does not come back. can run away with Apport begin return. not coming back not focused return, take a long time focused return in step or trot focused return in gallop
3
Game
Interest
Show no interest, avoid contact with the game Show interest, investigate the game Show interest, try to pick up the game Show big interest, pick up the game Shows exstreme interest. bite and rip in the game
4a
Waterwork
cooperation
do not cooperate will not follow the handler cooperate reluctantly, attention to water cooperate follows the handler neutral cooperate eagerly attention to the handler cooperate to eagerly jump and vocalize
do not cooperate will not follow the handler cooperate reluctantly, attention to water cooperate follows the handler neutral cooperate eagerly attention to the handler cooperate to eagerly jump and vocalize
4b
Waterwork
Waterpassion
does not go into the water show no interest do not go in the water show interest entering the water does not swim entering the water swims focused throw themselves into the water
does not go into the water show no interest do not go in the water show interest entering the water does not swim entering the water swims focused throw themselves into the water
4c
Waterwork
Swimming technique
do not swim swim sharply with front legs over the water swim slowly with horizontal body position swim with good speed with clear water line swim hectic can splash
do not swim swim sharply with front legs over the water swim slowly with horizontal body position swim with good speed with clear water line swim hectic can splash
5a
steadiness
Behavior
uninterested partly interested lose interest interested calm and attentive very interested, tripping and dragging extremely interested jumps and pulls the line
uninterested partly interested lose interest interested calm and attentive very interested, tripping and dragging extremely interested jumps and pulls the line
5b
steadiness
vocalization
silent single squeak Repeated squeak single bark / scream persistent vocalization
silent single squeak Repeated squeak single bark / scream persistent vocalization
6
Gun shot
no signs of discomfort resumes immediately the game discomfort after shooting resumes the game residual discomfort does not resume playing as before shot increasing discomfort does not resume the game increased escape attempts distinctly unpleasant fleeing or action paralyzed